Parameterize: Wave
from Form+Code in Design, Art, and Architecture
by Casey Reas, Chandler McWilliams, and LUST
Princeton Architectural Press, 2010
http://formandcode.com
/*
GAmuza 0.4.1 examples
---------------------
ReasMcWilliamsLUST_FORM+CODE/Wave.ga
Parameterize: Wave
from Form+Code in Design, Art, and Architecture
by Casey Reas, Chandler McWilliams, and LUST
Princeton Architectural Press, 2010
http://formandcode.com
This code was written in GAmuza 0.4.1+
Get GAmuza at http://www.gamuza.cc
created by n3m3da | www.d3cod3.org
*/
brickW = 40
brickH = 15
cols = 20
rows = 24
cOffset = 60
rOffset = 30
phaseInc = 0.15
r = 0.0
function setup()
r = of.random(-math.pi/4, math.pi/4)
end
function update()
end
function draw()
ga.background(0.0,0.05)
of.noFill()
of.setColor(245,151,176)
of.translate(30,30,0)
for i=0, cols do
of.pushMatrix()
of.translate(i*cOffset,0,0)
dir = 1
for j=0, rows do
of.pushMatrix()
of.translate(0,rOffset*j,0)
of.rotateZ(of.radToDeg(r))
of.rect(-brickW/2,-brickH/2,brickW,brickH)
of.popMatrix()
r = r + ((dir+0.0001)*phaseInc)
if r >= HALF_PI/2.0 or r <= -(HALF_PI/2.0) then
dir = dir * -1
end
end
of.popMatrix()
end
end
GAmuza 0.4.1 examples
---------------------
ReasMcWilliamsLUST_FORM+CODE/Wave.ga
Parameterize: Wave
from Form+Code in Design, Art, and Architecture
by Casey Reas, Chandler McWilliams, and LUST
Princeton Architectural Press, 2010
http://formandcode.com
This code was written in GAmuza 0.4.1+
Get GAmuza at http://www.gamuza.cc
created by n3m3da | www.d3cod3.org
*/
brickW = 40
brickH = 15
cols = 20
rows = 24
cOffset = 60
rOffset = 30
phaseInc = 0.15
r = 0.0
function setup()
r = of.random(-math.pi/4, math.pi/4)
end
function update()
end
function draw()
ga.background(0.0,0.05)
of.noFill()
of.setColor(245,151,176)
of.translate(30,30,0)
for i=0, cols do
of.pushMatrix()
of.translate(i*cOffset,0,0)
dir = 1
for j=0, rows do
of.pushMatrix()
of.translate(0,rOffset*j,0)
of.rotateZ(of.radToDeg(r))
of.rect(-brickW/2,-brickH/2,brickW,brickH)
of.popMatrix()
r = r + ((dir+0.0001)*phaseInc)
if r >= HALF_PI/2.0 or r <= -(HALF_PI/2.0) then
dir = dir * -1
end
end
of.popMatrix()
end
end

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